Two weeks ago, I posted the following puzzle:
So, the evil guy who kidnaps people and sets them bizarre mathematical tasks which they have to complete or be executed has kidnapped you and your friend Bob. He sets you the following bizarre mathematical task:
I will take you into a room in which there is a chessboard. There is a coin on every one of the squares of this chessboard, showing either heads or tails. I will then tell you which one of the squares has the key to the door of the prison under it. After this, you will be allowed to turn over exactly one of the 64 coins and then be escorted from the room.
Immediately after this, Bob will be brought in, and will be asked to find the key. If he can locate it you're both free to use it to unlock the prison and leave. If not, you'll both be eaten by rabid wildebeest.
You and Bob are free to discuss a strategy before you are taken into the room with the chessboard - what should you do?
Adrianna emailed me a (sort of) solution less than a few hours later. I've posted my solution (and hers) below the fold).
Showing posts with label puzzles. Show all posts
Showing posts with label puzzles. Show all posts
Thursday, 28 October 2010
Tuesday, 26 October 2010
The next number in the sequence
We'll start today's post with what I think is a relatively easy set of puzzles. What is the next number in each of the following sequences?
a. 1 2 3 4 5 6 7 8 9 10 11 12
b. 1 1 2 3 5 8 13 21
c. 8 8,000,000,000 8,000,000,008
d. 31 28 31 30 31 30 31 31 30 31
e. 3 1 4 1 5
f. 1 11 21 1112 3112 211312 312213 212223
g. 1 1 4 1 9 2 16 3 25 5 36 8 49 13
Thursday, 14 October 2010
The Prisoners and the Chessboard
There's a long tradition in mathematics of puzzles in which someone asks some prisoners to perform some bizarre task. Usually, if they can't complete the task, they are to be executed. Here is one of my favourite examples of the genre (which I only heard for the first time relatively recently).
So, the evil guy who kidnaps people and sets them bizarre mathematical tasks which they have to complete or be executed has kidnapped you and your friend Bob. He sets you the following bizarre mathematical task:
I will take you into a room in which there is a chessboard. There is a coin on every one of the squares of this chessboard, showing either heads or tails. I will then tell you which one of the squares has the key to the door of the prison under it. After this, you will be allowed to turn over exactly one of the 64 coins and then be escorted from the room.
Immediately after this, Bob will be brought in, and will be asked to find the key. If he can locate it you're both free to use it to unlock the prison and leave. If not, you'll both be eaten by rabid wildebeest.
You and Bob are free to discuss a strategy before you are taken into the room with the chessboard - what should you do?
So, the evil guy who kidnaps people and sets them bizarre mathematical tasks which they have to complete or be executed has kidnapped you and your friend Bob. He sets you the following bizarre mathematical task:
I will take you into a room in which there is a chessboard. There is a coin on every one of the squares of this chessboard, showing either heads or tails. I will then tell you which one of the squares has the key to the door of the prison under it. After this, you will be allowed to turn over exactly one of the 64 coins and then be escorted from the room.
Immediately after this, Bob will be brought in, and will be asked to find the key. If he can locate it you're both free to use it to unlock the prison and leave. If not, you'll both be eaten by rabid wildebeest.
You and Bob are free to discuss a strategy before you are taken into the room with the chessboard - what should you do?
Thursday, 2 September 2010
Monty Hall, Monty Hell and Tuesday's Boy
Consider the following problem (which I've quoted from the wikipedia page):
Suppose you're on a game show, and you're given the choice of three doors: Behind one door is a car; behind the others, goats. You pick a door, say No. 1, and the host, who knows what's behind the doors, opens another door, say No. 3, which has a goat. He then says to you, "Do you want to pick door No. 2?" Is it to your advantage to switch your choice?Well. Is it?
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